A game I’d been told repeatedly was ‘an overlooked gem’ for years. I played it. I beat it. It was ok. The game had it’s moments but frankly, after 42 very angular and poorly signposted levels I’m glad it’s over. Ratchet & Clank or the Jak & Daxter games trounce this easily. If anybody insists…
Month: June 2007
Lies, Damn Lies and The Games Media
Sitting where I do, it’s very easy for me to see the machinations and spin that feed the fanboy bias, selective memory and downright stupidity of ‘intellgent’ gamers around the world. Or “the gaming intelligensia” as they prefer to call themselves. Proving to these people that the world is, in fact, round and not flat…
Can’t See The Wood For The Trees
By SledgeHAMMER In a brief lateral move, I thought I’d talk about another subject close to my heart.. tech stuff. As I said previously, I like to consider myself an avid consumer not just in the software sense but of all of that lovely hardware too. What I’ve noticed over the years is that as…
Game music for the masses
Just a quick note to let you know of a significant site update. If you click on the FILES part of the horizontal menu bar at the top of the page you’ll now be whisked to a rather large stash of videogame music in MP3 format. These are hosted on the RadioSega.net servers – all…
Beaten: Tomb Raider Anniversary
I really enjoy agile platformers. By that I mean platform games where the player is particularly skilled and agile. Prince of Persia and Tomb Raider are the the titles that immediately spring to mind in this genre. I enjoy these games enough to dash out and buy them and, at the time of writing am…
You’ll Never Walk Alone
By SledgeHAMMER Welcome to the first of an irregular series of words by a long time friend of Koff’s. ..why am I here? Well lets just say that he and I have been kicking around discussions for a long time. We like to talk, we like to pontificate and we sure like to rant.. Yup,…